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Foreground by Veronica Waalk, composition & title by Kyle DeSimone, and background by Christine Zhu.
VFX and particle sheets by Veronica Waalk, character by Liz Lee, and menu buttons by Kyle DeSimone.
Style guide design by Veronica Waalk. See individual slides for more information on content.
What's unique about this project?
error ID, originally titled Scintillation, was an established project in development by a small team of only tech and designers. A handful of artists and myself joined late into development, and from the ground up we worked with the existing team to develop their vision and ours into a cohesive style.
I volunteered to step-up as our art director/producer to facilitate communication and planning amongst the new artists. I knew it would be a challenge given our shortened timeline but with the right guidance I believed five creative strangers were capable of anything. I created 10+ 2D VFX assets for this game. |
Gameplay screenshot before artists.
Software:
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Reese Mireau as Producer
Kyle DeSimone as Co-Art Director and UI Artist Liz Lee as Character Artist and Animation Spencer Cochran as Prop and Trailer Artist Christine Zhu as Environment and Background Artist Lowell Novitch as Tech Lead, Engine, & Serialization Dante Chiesa as Graphics Programmer Ethan Villasin as Level Editor, Audio, & Audio Programmer Marcos Falco as Design Lead, Level Design & Audio Nate Borger as UR/UX Design Additional Thanks - Tyler Mall as Logo Design |